![]() ![]() In all, a good but extremely generic game. ![]() even more so by knowing what this Dev is capable of. Don't get me wrong, the game is good, but there is so much "simple" potential that it feels just wrong, simple details they could have given more attention and made it an incredible experience. The main praise is that the visuals are incredible, they upped the graphics from the "prequel" and made everything so much better, and that's pretty much it. There was simply no love put on this game, you could play the game only spamming the main attack and get it over with, rush everything blindfolded and you'd also do it, extremely simple, it also felt like there wasn't even playtesting done on the game, I can probably expect Cococucumber were rushed somehow to release it, but it feels strange knowing they themselves also published it. Dull characters, dialogue was always bad, narrative was extremely simple, objectives felt really out of place and extremely random, gameplay was really repetitive (REALLY) and also felt dull. ![]() But as soon as I entered this new world I just couldn't believe it was the same company. 5h 3m Played Ravenlok is a good game by itself, surrounded by beautiful visuals and a majestic world around, but extremely repetitive I came into this game with high expectations, as I LOVED Echo Generation and how unique it was, mixing JRPG style with a 3D world and a narrative that kept you on your feet and really emotional. ![]()
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